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Defender Ion Mine
 
 
 
Name/Model# : Mark III Defender Ion Mine
Designer/Manufacturer : Merr-Sonn Munitions Incorporated
Combat Designation : Spaced-Based Ion Mine
Scale : Starfighter
Length : 4 Metres
Crew : None [(Most likely droid brain) - Scanning 5D] NOTE: TDSBS calls it Sensors 5D
Cost of Defence : ?
Cargo Capacity : None
Consumables : ?
Weapons : Ion Cannon
Short: 5 - 3,000 Metres
Medium: 3,001 - 6,000 Metres
Long: 6,001 - 10,000 Metres
Fire Control: 6D
Damage: 10D Ionization
NOTE: TDSBS range stats: 500 metres-2 km/6 km/10 km
Sensors : Passive : 40 Space Units/0D
Scan : 50 Space Units/1D
Search : 60 Space Units/2D
Focus : 3 Space Units/3D
Stealth: +4D to resist detection
If sensor mask activated: +2D in difficulty to detect mine
Shield/Hull Rating : Shields None. Hull 2D
Note : When approaching a mined planet, pilot needs to make an easy mechanical roll to detect the mines. To avoid detection, the pilot makes a starship piloting manoeuvre action, while each mine makes a scanning roll. Mines cannot combine actions to detect a ship. Any mine that rolls higher than pilot detects the ship and fires once per round. Anything less than 4 metres diameter is ignored. NEGWT incorrectly depicts the Defender Ion Mine as the Arakyd Industries Sky Mine. TDSBS features the Mark III Defender Ion Mine - from the stats and background info, this entry assumes that it is the same as the CRFG mine.

 

    The Defender Ion Mine employs cloaking revvers, scatter particle beams and passive running to remain nearly invisible to starship sensors, and was in the Imperial arsenal at least shortly after the Battle of Hoth. In the event that its neighbours are detected, the Defender will activate its sensor masks to baffle its emissions. These multi-use deep space mines are employed to blockade planets that are required to be severed from supplies and trade. They are deployed throughout the near space of the target planet. Those foolishly attempting to run the nearly impossible gauntlet will be challenged by at least one Defender. Once a craft is within 10 km of the mine, it unleashes a powerful ion attack disabling it. Upon receiving a narrow-band high-frequency transmission from the mine to its control station, usually a warship, an Imperial vessel is dispatched to board the disabled ship.

    Unfortunately, these mines do suffer from one weakness. Since they do not target objects four metres or smaller in diameter, personnel in vacc-suits equipped with jet packs can directly disable the mines. Such an occurrence occurred when the Rebels managed to temporarily clear a path to the blockaded world of Berason. Physically, this mine features three sensor rods located at the base of the attitude thruster, moving up is the ion accelerator, then the cloaking revver, ion converter, and then the particle beam scatter projectors that ring the base of the ion cannon. Meanwhile, the solar panel like appendage is an attitude differential sensor.

*After Endor* This mine continues service with Imperial Forces, however, planetary governments and the hated New Republic also employ it.

 
   
Sources: CRFG***Pg 80 / EGWT***Pg 96, 97 / NEGWT***Pg 92, 93 / TDSBS (The Adventure Book)***Pg 57
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